<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Icade on Omid Farhang</title><link>https://omid.dev/tags/icade/</link><description>Recent content in Icade on Omid Farhang</description><image><title>Omid Farhang</title><url>https://omid.dev/images/bio-photo-150x150.jpg</url><link>https://omid.dev/images/bio-photo-150x150.jpg</link></image><generator>Hugo -- 0.165.0</generator><language>en-US</language><copyright>2026 Omid Farhang | All rights reserved.</copyright><lastBuildDate>Fri, 02 Apr 2010 21:36:00 +0000</lastBuildDate><atom:link href="https://omid.dev/tags/icade/index.xml" rel="self" type="application/rss+xml"/><atom:link href="https://pubsubhubbub.appspot.com/" rel="hub"/><item><title>How the fake ‘iCade' could become real</title><link>https://omid.dev/2010/04/02/how-the-fake-icade-could-become-real/</link><pubDate>Fri, 02 Apr 2010 21:36:00 +0000</pubDate><guid>https://omid.dev/2010/04/02/how-the-fake-icade-could-become-real/</guid><description>&lt;p&gt;&lt;a href="https://omid.dev/images/2010/04/story.icade-8dfbf39c.jpg"&gt;&lt;img loading="lazy" src="https://omid.dev/images/2010/04/story.icade.jpg" alt="" /&gt;
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&lt;p&gt;Games are big on the iPhone — the majority of apps on the App Store are games, and games are regularly among the top-selling paid and free apps.&lt;/p&gt;
&lt;p&gt;With the iPad, Apple&amp;rsquo;s new, and larger, touch-screen device, gaming on Apple&amp;rsquo;s mobile devices is poised to get even bigger (pardon the pun).&lt;/p&gt;
&lt;p&gt;But even with the touch screen and accelerometer inputs, some games just need more traditional controls, like those offered by joysticks or D-pads, those four-direction paddles on many video game controllers.&lt;/p&gt;</description></item></channel></rss>